Worked in
Zbrush for sculpting details
Photoshop for textures and backgrounds.
3dsmax for modeling
you can guess probably for whom I am working for.
I might give you more unreleased material if there is interest for it.
Worked in
Zbrush for sculpting details
Photoshop for textures and backgrounds.
3dsmax for modeling
you can guess probably for whom I am working for.
I might give you more unreleased material if there is interest for it.