Head over to @mandelsage 's post at @mandelsage/pentanonoclus-or-difs-pong-with-welshpixie-001 to read more detail about what a dIFS pong is, but in a nutshell, two people 'ping-pong' a fractal made only from dIFS formulae back and forth, changing it very slightly each time. It's great practice at navigating and creating fractal images, and produces pretty pictures!
View @mandelsage's reply to my #002 here -> @mandelsage/caldera-or-difs-pong-with-welshpixie-003
He didn't change the formula from my previous one, so since they hadn't been changed since the first fractal, I figured I'd swap one out to bring something new into the equation and then see what I could find to render out.
I switched the PenN-gonIFS formula for Seashell, and then started playing.
Initial results weren't promising, but I kept tweaking and playing with the camera angles, and suddenly this pattern popped out that reminded me of a cityscape. Definitely something I could play with!
After some adjustments to the lighting and cycling through a few diffuse colour maps, I settled on this, and just added in a reflection to make the walls look metallic and glossy.
If you'd like to tweak this fractal, here are the parameters to load into Mandelbulb3D;
Mandelbulb3Dv18{
g.....K0...M7...w....2M...U6R8D6Egf4.rJXMcAOyt5EBo5YxKaaI.Ia66Aq06r3.9zgEdVwWDzD
................................OC9pEb0GWz1........A.Zz7................o.YNaNyD
...Uz6....kM..../M.0/.....EY/...30....E2.....Q5Hix1O/apD/.Uvwp.E..Uy/dkpXo1....c
.3EnAngD12../..........wz.................................U0.....y1...sD...../..
.z1...sDFrxU/z2lmxnP0bckrFZEzmIfWtvY9RojPQ72PcX5AxvfMS5enzDKzWsWM5vzv4rjjjGZGBwk
mwn7xNO1wvSQzIkEy0gppcpjU...U0YrF.............kD/6....sD..G.....................
.............oAnAt1...sD....zw1...................................E0bQFEr....k1.
.....83iyz1.........9wzzz1.O.kB.T/...s2...kD.....1Ek7g1.ELEB....6/...cqy....SFz8
...U.W1KEOwlcichsU3Y2RAe906.2c..zzSi..UJdtvvzczj6A72QifFDz9.QheMHIWlzGU.W/Uwaf6.
.IfsvmIhV.2.f/xG3EH6.3EFyLsVzszj/EU0.wzzz1...........s/........./.........E.2c..
zzzz............T....................2./8.kzzzD............8....................
/EU0.wzzz1....................................8cU0.E./2Ezz/cU08../2E.tzDU08c..2E
./IzT/8cU0.E./2EQs5cU08../2E./bTU08c..2E./2ly/8cU0.E./2EMw5cU08../2E.lqTU08c..2E
./2kz/8cU0.E./2E...cU08czz/cU08cyz1cU08cxz3cU08c................................
E....AU.V2E.....I....o....UMjVLG4B3.U.pPrJaQ.............................sU1....
/6U./2....UnAnAnAnw1.BnAnAnAn/0EBnAnAnAXsz1.......EzzMaNaNaNa7yD................
...................................wz...................kz1........wz...........
.....................2.....3....D....AJNVB5OZl4P.kKG4B3.........................
.sU1.sU..MU/4........oAnAnAnA5.E........oz1.......k/./..........................
..............xD........................................c.YNaNaNaNatzAnAnAnAnAwD
aNaNaNaNKz1........wz.........../....E/...E0....//rPglqPmEI97NoI................
..............U/4MU.............BnAnAnAnmz9..........MaNaNaNaNyD................
............UJ1E........U.YaNaNaNaNez........s0E........z.2.....................
............................................}
{Titel: futurescape}