A unique or new KBNPP vs knnp mate in 5 chess problem generated autonomously by a computer using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.
Chesthetica v10.57 : Selangor, Malaysia
White to Play and Mate in 5 : 2017.11.28 11:07:36 PM
White has a slight material advantage over Black. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Take some time to study the analysis and you might appreciate the puzzle a little more.
< | Facebook | Twitter | Kindle E-book | Website | Reddit| >