Computer-Generated Chess Problem 01810

A newly published and original KQN vs krnnp mate in 3 chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the approach known as the DSNS from the sub-field of AI, computational creativity. Chesthetica is able to generate mates in 3, mates in 4, mates in 5, study-like constructs and also compose problems using specific combinations of pieces fed into it. Read more about it on ChessBase.

8/8/6K1/1Q3N2/1n6/8/1p6/krn5 w - - 0 1
Chesthetica v10.58 : Selangor, Malaysia
White to Play and Mate in 3 : 2017.12.27 1:06:39 PM
Solvability Estimate = Difficult

Chesthetica composes only unique or new constructs. If you have seen it before, cite the source and comment below because it is purely coincidental. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Some of these problems may be trivial for you, especially if you're a club or master player but bear in mind that chess lovers can be found at all levels of play. So do check out some of the other problems. You can probably find something more to your taste.

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