Consider this 'KBB vs krp' #3 chess puzzle created by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity.
White to Play and Mate in 3
Chesthetica v10.57 : Selangor, Malaysia
2018.1.3 7:17:51 AM
Now, let's see what else there is to say. Give me a moment. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you.
Solution (Skip to 0:35)
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