Computer-Generated Chess Problem 01847

A newly published and original KRRB vs krnpp chess construct composed autonomously by a computer using the relatively new computational creativity approach called the 'DSNS'. Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; so you can enjoy them right now instead. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour. The largest endgame tablebase in existence today is for 7 pieces (Lomonosov) which contains over 500 trillion positions, most of which have not been seen by human eyes. This problem with 9 pieces goes even beyond that and was therefore composed without any such help.


nr6/K1R5/5R2/8/8/2p5/4p2B/4k3 w - - 0 1
White to Play and Mate in 3
Chesthetica v10.59 : Selangor, Malaysia
2018.1.9 6:28:41 PM
Solvability Estimate = Difficult

If you notice an earlier version of Chesthetica listed with a newer problem, that simply means an earlier version may have been running on a different computer or OS user account. White is significantly ahead in material. Try to solve this as quickly as you can. If you like it, please share with others.

Solution (Skip to 0:35)

< | Facebook | Twitter | Get the Book | Website | Reddit| >

H2
H3
H4
3 columns
2 columns
1 column
Join the conversation now