Computer-Generated Chess Problem 01939

Published online for the first time, consider this KRBNPP vs krb chess puzzle created by a computer using the approach known as the DSNS from the sub-field of AI, computational creativity. The program can compose problems that may otherwise take decades, centuries or even longer for human composers to think of, or to arise in a real game. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.


kr6/5K2/N1P5/P7/6b1/7R/1B6/8 w - - 0 1
White to Play and Mate in 5
Chesthetica v10.63 : Selangor, Malaysia
2018.3.6 3:33:32 PM
Solvability Estimate = Easy

White is significantly ahead in material. Do share and try out some of the others too. Feel free to copy the position into a chess engine and discover even more variations of the solution.

Solution (Skip to 0:35)

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