Contemplate this 'KRRNNN vs knnpp' mate in 5 chess puzzle created by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind of deep learning. After years of development, Chesthetica is able to use the technology to express original creative thought in this domain. Note that it also never had millions of IBM or Google dollars behind it. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated. Noteworthy here is that a chess position with over 7 pieces could not have been derived or taken from an endgame tablebase because 7 pieces is the present limit.
White to Play and Mate in 5
Chesthetica v10.63 : Selangor, Malaysia
2018.4.27 9:09:42 AM
White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Do share and try out some of the others too. Feel free to copy the position into a chess engine and discover even more variations of the solution.
Solution (Skip to 0:35)
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