This is an original 'KRBB vs kppp' chess puzzle or problem (whichever you wish to call it) composed by a computer using the approach known as the DSNS from the sub-field of AI, computational creativity. The program can compose problems that may otherwise take decades, centuries or even longer for human composers to think of, or to arise in a real game. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.
White to Play and Mate in 5
Chesthetica v10.69 : Selangor, Malaysia
2018.7.8 10:16:48 PM
The chess problems are published chronologically based on the composition date and time. However, later compositions may have an earlier version of Chesthetica listed because more than one computer (not all running the same version of the program) is used. Everything composed by Chesthetica is original. Why not time yourself how long it took you to solve this? Feel free to copy the position into a chess engine and discover even more variations of the solution.
Main Line of the Solution (Skip to 0:35)
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