This is an original 'KQBPPP vs krbpppp' study-like chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. There is no known limit to the quantity or type of compositions that can be generated. The position below contains 13 pieces which means it simply could not have been derived even from an existing endgame tablebase which is presently limited to 7 pieces. The analysis presented for this study may not be perfect as it depends on the engine used and time allocated to it. However, the key move should be right.
Chesthetica v10.77 : Selangor, Malaysia
White to Play and Win : 2018.9.24 6:37:33 PM
White is significantly ahead in material. Why not time yourself how long it took you to solve this? As a whole, these problems are intended to cater to players of all skill levels. Anyway, if standard chess isn't your thing, you might instead like SSCC.
Main Line of the Solution (Skip to 0:35)
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