Computer-Generated Chess Problem 02372

What we have here is a 'KRBBBNP vs kqppppp' mate in 4 chess problem generated by the program, Chesthetica, using the relatively new computational creativity approach called the 'DSNS'. Chesthetica is able to generate mates in 3, mates in 4, mates in 5, study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g. composing something original using only a rook vs. five pawns). Read more about it on ChessBase.


1KB5/p1P2N2/1pk4q/8/3pp3/8/3p1R1B/6B1 w - - 0 1
White to Play and Mate in 4
Chesthetica v10.82 : Selangor, Malaysia
2018.11.11 10:39:14 PM
Solvability Estimate = Difficult

White is significantly ahead in material. Leave a comment below, if you like. Some of these problems may be trivial for you, especially if you're a club or master player but bear in mind that chess lovers can be found at all levels of play. So do check out some of the other problems. You can probably find something more to your taste.

Main Line of the Solution (Skip to 0:35)

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