Published online for the first time, consider this KQRN vs kqbbnp chess puzzle created by a computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind of deep learning. There is no known limit to the quantity or type of compositions that can be generated. Any chess position over 7 pieces could not possibly have been derived from an endgame tablebase which today is limited to 7 pieces.
White to Play and Mate in 3
Chesthetica v10.98 (Selangor, Malaysia)
Generated on 31 Jan 2019 at 3:30:46 AM
White actually has less material than Black. The white army is down by about 2 (Shannon) pawn units in value. There may also be a risk of Black promoting a pawn. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and discover even more variations of the solution.
Main Line of the Solution (Skip to 0:35)
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