Now, this is a 'KRBBN vs krp' mate in 5 chess construct composed autonomously by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI.
White to Play and Mate in 5
Chesthetica v11.02 (Selangor, Malaysia)
Generated on 19 Feb 2019 at 8:03:45 AM
Chesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition date above does not match today's date. Get a glimpse into the 'mind' of a computer composer. Did you find this one interesting or have something else to say? Leave a comment below! Feel free to copy the position into a chess engine and discover even more variations of the solution.
A Similar Chess Problem by Chesthetica: 01751
Main Line of the Solution (Skip to 0:35)
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