Computer-Generated Chess Problem 02759

An original 'KQRBNP vs kqrnpp' chess puzzle created by the program, Chesthetica, using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. Chesthetica has the creative ability to compose positions on an 8x8 canvas that may otherwise take centuries to arise in an actual game, if ever. There is no known limit to the quantity or type of compositions that can be generated. Any chess position with this many pieces could not possibly have been obtained from known endgame databases. Chesthetica is therefore the real McCoy.

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2B5/1R6/1Kp2p2/3kr3/8/3P2Nq/1Qn5/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v11.42 (Selangor, Malaysia)
Generated on 24 Sep 2019 at 11:26:25 PM
Solvability Estimate = Difficult

If you notice an earlier version of Chesthetica listed with a newer problem, that simply means an earlier version may have been running on a different computer or OS user account. White has a slight material advantage over Black. If this one is too easy or too difficult for you, try out some of the others. Take some time to study the analysis and you might appreciate the puzzle a little more.

Solution

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