A newly published and original KBN vs kpp mate in 4 chess problem generated by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional AI. There is no known limit to the quantity or type of compositions that can be generated.
White to Play and Mate in 4
Chesthetica v11.55 (Selangor, Malaysia)
Generated on 19 Nov 2019 at 1:02:27 AM
Even with the same version number, each copy of Chesthetica 'evolves' and performs somewhat differently over time. Chesthetica composes everything autonomously (no human intervention) and even chooses the main line of the solution to show you. Why not time yourself how long it took you to solve this? Take some time to study the analysis and you might appreciate the puzzle a little more.
Similar Chess Problems by Chesthetica: 00273 01215
Solution
<| Amazon | BitChute | Minds | Reddit | WordPress | YouTube |>