Here is a new 'KQR vs knp' chess problem generated autonomously by the prototype computer program, Chesthetica, using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. Chesthetica has the creative ability to compose positions on an 8x8 canvas that may otherwise take centuries to arise in an actual game, if ever.
White to Play and Mate in 4
Chesthetica v11.62 (Selangor, Malaysia)
Generated on 2 Feb 2020 at 2:11:38 AM
Most changes to Chesthetica that result in a slightly higher 'version number' are simply to improve the interface, by the way. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Try to solve this as quickly as you can. If you like it, please share with your friends. Feel free to copy the position into a chess engine and discover even more variations of the solution.
Similar Chess Problems by Chesthetica: 01248 02820
Solution
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