Computer-Generated Chess Problem 02838

What we have here is a 'KRB vs kbpp' mate in 3 chess problem generated autonomously by the prototype computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever.

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7k/4p2p/1b1RK3/8/7B/8/8/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v11.62 (Selangor, Malaysia)
Generated on 12 Feb 2020 at 1:07:16 AM
Solvability Estimate = Difficult

Chesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition date above does not match today's date. White is significantly ahead in material. Do share and try out some of the others too. Over time, the tactics you see in these puzzles will help you improve your game.

Similar Chess Problems by Chesthetica: 00154 00706 00723 01976 02112

Solution

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H2
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