Computer-Generated Chess Problem 02891

This is an original 'KRRBBNPPP vs krbpppp' five-move chess puzzle created by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.

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1R1r4/6bp/2p4P/8/1N3P2/3P1Rp1/B3Kp2/B1k5 w - - 0 1
White to Play and Mate in 5
Chesthetica v11.66 (Selangor, Malaysia)
Generated on 11 Apr 2020 at 5:32:52 PM
Solvability Estimate = Moderate

A seemingly earlier version of Chesthetica on a problem composed later (based on the date and time stamp) simply means that version may have been running on a different computer or operating system user account. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Do share and try out some of the others too. Solving chess puzzles like this can also help improve your game.

Solution

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