Computer-Generated Chess Problem 02902

A new if not unique KRBN vs knp mate in 3 chess puzzle created by a computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.

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8/8/N7/8/2B5/knp5/7R/3K4 w - - 0 1
White to Play and Mate in 3
Chesthetica v11.65 (Selangor, Malaysia)
Generated on 29 Apr 2020 at 10:01:31 PM
Solvability Estimate = Easy

White is over a rook's worth in material but the precise win in this position still needs to be found. Why not time yourself how long it took you to solve this? Collectively, these puzzles are intended to cater to players of all levels.

Similar Chess Problems by Chesthetica: 00068 00403 00419 01683 01930 02242 02358

Solution

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H2
H3
H4
3 columns
2 columns
1 column
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