Computer-Generated Chess Problem 02982

Now, here we have a 'KRNNP vs kbp' mate in 3 chess problem generated by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.

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8/8/3N4/8/p7/PkbN4/2R5/2K5 w - - 0 1
White to Play and Mate in 3
Chesthetica v11.79 (Selangor, Malaysia)
Generated on 10 Jul 2020 at 7:22:55 AM
Solvability Estimate = Difficult

Chesthetica composes everything autonomously (no human intervention) and even chooses the main line of the solution to show you. Why not time yourself how long it took you to solve this? Solving chess puzzles like this can also help improve your game.

A Similar Chess Problem by Chesthetica: 01276

Solution

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