Computer-Generated Chess Problem 03074

Published online for the first time, consider this KRBBN vs krrp chess puzzle created by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind of deep learning. There is no known limit to the quantity or type of compositions that can be generated. The largest endgame tablebase in existence today is for 7 pieces (Lomonosov) which contains over 500 trillion positions, most of which have not been seen by human eyes. This problem with 9 pieces goes even beyond that and was therefore composed without any such help.

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8/5r2/1R2N3/1Br1pk2/8/5K2/8/2B5 w - - 0 1
White to Play and Mate in 5
Chesthetica v11.88 (Selangor, Malaysia)
Generated on 7 Oct 2020 at 4:22:12 AM
Solvability Estimate = Easy

These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White is significantly ahead in material. If this one is too easy or too difficult for you, try out some of the others. Take some time to study the analysis and you might appreciate the puzzle a little more. If you're bored of standard chess, though, why not try this?

A Similar Chess Problem by Chesthetica: 02016

Solution

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