Computer-Generated Chess Problem 03113

A newly published and original KQRBP vs kbn chess construct composed autonomously by the program, Chesthetica, using the 'DSNS' computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it here. Noteworthy here is that a chess position with over 7 pieces could not have been derived or taken from an endgame tablebase because 7 pieces is the present limit.

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5R2/1b6/nk6/3Q4/3P4/7K/8/4B3 w - - 0 1
White to Play and Mate in 3
Chesthetica v12.03 (Selangor, Malaysia)
Generated on 26 Nov 2020 at 1:18:09 AM
Solvability Estimate = Difficult

Okay, let me think for a minute if there's anything else to say here. Leave a comment below, if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. Anyway, if standard chess isn't your thing, you might instead like SSCC.

Solution

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H2
H3
H4
3 columns
2 columns
1 column
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