Computer-Generated Chess Problem 03189

A newly published and original KQBP vs krrbpp chess problem generated by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind of deep learning. After years of development, Chesthetica is able to use the technology to express original creative thought in this domain. Note that it also never had millions of IBM or Google dollars behind it. There is no known limit to the quantity or type of compositions that can be generated.

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8/1Q6/3p4/kbr1B3/rpP5/8/8/7K w - - 0 1
White to Play and Mate in 3
Chesthetica v12.19 (Selangor, Malaysia)
Generated on 26 Jan 2021 at 6:56:37 PM
Solvability Estimate = Difficult

The chess problems are published chronologically based on the composition date and time. However, later compositions may have an earlier version of Chesthetica listed because more than one computer (not all running the same version of the program) is used. White actually has less material than Black. The white army is down by about 2 (Shannon) pawn units in value. Looking at the position, it is somewhat cluttered. If this one is too easy or too difficult for you, try out some of the others. Take some time to study the analysis and you might appreciate the puzzle a little more.

Solution

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