Published online for the first time, consider this KQRPP vs kqrpp study-like chess puzzle created by the prototype computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. You can learn more about the DSNS here. This position contains a total of 10 pieces. The largest endgame tablebase in existence today is for 7 pieces (containing over 500 trillion positions anyway) which means the problem could not have been taken from it regardless. The accuracy of the main line presented for this study in the solution depends on the engine used and analysis time. The constructed position shown is nevertheless original.
White to Play and Win
Chesthetica v12.23 (Selangor, Malaysia)
Generated on 21 Feb 2021 at 6:55:06 PM
If you notice an earlier version of Chesthetica listed with a newer problem, that simply means an earlier version may have been running on a different computer or OS user account. The material value is about equal. The white and black armies also have the same pieces, which is rare for a computer composition. Hint: there might be a pawn promotion involved. Try to solve this as quickly as you can. If you like it, please share with others. Some of these problems may be trivial for you, especially if you're a club or master player but bear in mind that chess lovers can be found at all levels of play. So do check out some of the other problems. You can probably find something more to your taste.
Solution
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