Computer-Generated Chess Problem 03364

Consider this 'KQRB vs kqppp' four-move chess construct composed autonomously by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. There is no known limit to the quantity or type of compositions that can be generated. Any chess position with this many pieces could not possibly have been obtained from known endgame databases. Chesthetica is therefore the real McCoy.

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2K5/8/2Q3p1/2p5/5B2/4q1R1/2pk4/8 w - - 0 1
White to Play and Mate in 4
Chesthetica v12.30 (Selangor, Malaysia)
Generated on 24 Jun 2021 at 6:55:55 PM
Solvability Estimate = Difficult

If you notice any version of Chesthetica 'skipped' from one problem to the next, that simply means additional (minor) changes were made to the program before it was set to run again. White has a bishop and a rook for Black's three pawns. Do share and try out some of the others too. Solving chess puzzles like this can also help improve your game.

A Similar Chess Problem by Chesthetica: 01701

Solution

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