Computer-Generated Chess Problem 03428

Consider this 'KRN vs kp' three-move chess problem generated autonomously by a computer using the fairly new computational creativity approach called the 'DSNS'. There is no known limit to the quantity or type of compositions that can be generated.

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8/8/6p1/6K1/3N4/7k/5R2/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v12.38 (Selangor, Malaysia)
Generated on 19 Aug 2021 at 1:36:34 PM
Solvability Estimate = Easy

Sometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White has a knight and a rook for Black's pawn. Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this can also help improve your game. If you're bored of standard chess, though, why not try this?

Similar Chess Problems by Chesthetica: 00057, 00334, 00533, 01251, 01255, 01978, 02119, 03083.

Solution

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