Now, here we have a 'KQRN vs krr' mate in 5 chess construct composed autonomously by a computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.
White to Play and Mate in 5
Chesthetica v12.38 (Selangor, Malaysia)
Generated on 2 Sep 2021 at 7:30:47 PM
Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White has a queen and a knight for Black's rook. Why not time yourself how long it took you to solve this? Collectively, these puzzles are intended to cater to players of all levels. If you're wondering how complex some chess problems can get, read this.
Solution
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