Now, here we have a 'KQR vs kqn' mate in 3 chess construct composed autonomously by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.
White to Play and Mate in 3
Chesthetica v12.40 (Selangor, Malaysia)
Generated on 30 Sep 2021 at 2:36:26 AM
Even with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. Get a glimpse into the 'mind' of a computer composer. Why not time yourself how long it took you to solve this? Solving chess puzzles like this can also help improve your game. Anyway, if standard chess isn't your thing, you might instead like SSCC.
Solution
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