Now, this is a 'KRBNNP vs k' mate in 3 chess puzzle by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI.
White to Play and Mate in 3
Chesthetica v12.41 (Selangor, Malaysia)
Generated on 24 Oct 2021 at 10:33:20 AM
These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Did you find this one interesting or have something else to say? Leave a comment below! Feel free to copy the position into a chess engine and discover even more variations of the solution. If you're wondering how complex some chess problems can get, read this.
Solution
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