Computer-Generated Chess Problem 03611

An original 'KQRBPPPP vs kqrrn' five-move chess construct composed autonomously by a computer using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. There is no known limit to the quantity or type of compositions that can be generated.

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1r6/8/R2n4/1k1P4/1r3Pq1/1PPK4/8/2Q3B1 w - - 0 1
White to Play and Mate in 5
Chesthetica v12.50 (Selangor, Malaysia)
Generated on 5 Mar 2022 at 8:10:33 PM
Solvability Estimate = Moderate

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White has four pawns and a bishop for Black's knight and rook. Leave a comment below if you like. Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already. If you're bored of standard chess, though, why not try this?

Solution

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