Now, this is a 'KRN vs knpp' mate in five chess problem generated by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI.
White to Play and Mate in 5
Chesthetica v12.51 (Selangor, Malaysia)
Generated on 5 Apr 2022 at 8:15:14 PM
Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White is significantly ahead in material. Did you find this one interesting or have something else to say? Leave a comment below! Feel free to copy the position into a chess engine and potentially discover even more variations.
Similar Chess Problems by Chesthetica: 00866, 00899
Solution
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