Computer-Generated Chess Problem 03641

Now, this is a 'KRN vs knpp' mate in five chess problem generated by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI.

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k7/8/1R1Kp3/8/2N5/1n6/4p3/8 w - - 0 1
White to Play and Mate in 5
Chesthetica v12.51 (Selangor, Malaysia)
Generated on 5 Apr 2022 at 8:15:14 PM
Solvability Estimate = Moderate

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White is significantly ahead in material. Did you find this one interesting or have something else to say? Leave a comment below! Feel free to copy the position into a chess engine and potentially discover even more variations.

Similar Chess Problems by Chesthetica: 00866, 00899

Solution

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