Contemplate this 'KRBB vs kbn' mate in three chess problem generated autonomously by a computer program, Chesthetica, using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional artificial intelligence (AI). You can learn more about the DSNS here.
White to Play and Mate in 3
Chesthetica v12.51 (Selangor, Malaysia)
Generated on 9 Apr 2022 at 11:24:45 AM
Sometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White is significantly ahead in material. Leave a comment below if you like. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.
A Similar Chess Problem by Chesthetica: 01451
Solution
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