Computer-Generated Chess Problem 03713

Here is a 'KRBBNP vs kqrp' mate in five chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated. The position below contains 10 pieces.

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1B6/8/4B3/2K5/3p4/3kN3/3P2R1/4rq2 w - - 0 1
White to Play and Mate in 5
Chesthetica v12.55 (Selangor, Malaysia)
Generated on 9 Jun 2022 at 3:37:06 PM
Solvability Estimate = Easy

Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. Material is even. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.

Solution

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H2
H3
H4
3 columns
2 columns
1 column
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