Computer-Generated Chess Problem 03750

Consider this 'KRBN vs krnp' four-move chess construct composed autonomously by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. There is no known limit to the quantity or type of compositions that can be generated. This position contains a total of eight pieces. The largest complete endgame tablebase in existence today is for seven pieces (containing over 500 trillion positions anyway) which means the problem could not have been taken from it regardless.

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3n2r1/4B3/8/1K2R3/1N6/1k4p1/8/8 w - - 0 1
White to Play and Mate in 4
Chesthetica v12.56 (Selangor, Malaysia)
Generated on 4 Jul 2022 at 5:49:13 PM
Solvability Estimate = Moderate

Sometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White has a bishop for Black's pawn. Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this can also help improve your game. Anyway, if standard chess isn't your thing, you might instead like SSCC.

A Similar Chess Problem by Chesthetica: 01078

Solution

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