Consider this 'KQBP vs kq' four-move chess puzzle by the prototype computer program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to use the technology to express original creative thought in this domain. It also never had behind it a team of highly skilled programmers, consultants or the kind of hardware that millions of dollars from a company like IBM or Google could buy. There is no known limit to the quantity or type of compositions that can be generated.
White to Play and Mate in 4
Chesthetica v12.58 (Selangor, Malaysia)
Generated on 17 Jul 2022 at 1:22:26 PM
Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White is ahead by a bishop and a pawn. Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this can also help improve your game.
Solution
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