Published online for the first time, consider this KQRPP vs kqrr chess problem generated autonomously by the program, Chesthetica, using the Digital Synaptic Neural Substrate computational creativity approach which does not use any kind of deep learning. There is no known limit to the quantity or type of compositions that can be generated. The largest complete endgame tablebase in existence today is for seven pieces (Lomonosov) which contains over 500 trillion positions, most of which have not and never will be seen by human eyes. This problem with nine pieces goes even beyond that.
White to Play and Mate in 5
Chesthetica v12.58 (Selangor, Malaysia)
Generated on 19 Jul 2022 at 3:58:07 AM
Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White has two pawns for Black's rook. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations. If you'd like to learn something interesting about computer chess problem composition, consider this.
Solution
<| Amazon | Minds | Reddit | WordPress | YouTube |>