A new if not unique KRRBB vs kbp chess construct composed autonomously by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. You can learn more about the DSNS here. Noteworthy here is that a chess position with over seven pieces would not likely have been derived or taken from an endgame tablebase because seven pieces is the present limit. A complete or full tablebase for eight pieces does not yet exist.
White to Play and Mate in 4
Chesthetica v12.58 (Selangor, Malaysia)
Generated on 30 Jul 2022 at 12:41:43 PM
Most changes to Chesthetica that result in a slightly higher version number are simply to improve the interface or fix a minor bug, by the way. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Over time, the tactics you see in these puzzles will help you improve your game. If you're wondering how complex some chess problems can get, read this.
A Similar Chess Problem by Chesthetica: 02500
Solution
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