Computer-Generated Chess Problem 03899

Published online for the first time, consider this KQB vs kqnp chess problem generated by a computer program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. There is no known limit to the quantity or type of compositions that can be generated.

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8/6q1/6B1/2n5/1p6/8/k1K5/2Q5 w - - 0 1
White to Play and Mate in 4
Chesthetica v12.63 (Selangor, Malaysia)
Generated on 23 Oct 2022 at 4:56:00 AM
Solvability Estimate = Easy

Chesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. White has a bishop for Black's knight and pawn. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations.

Solution

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