Here is a 'KQR vs kqr' four-move chess puzzle by the prototype computer program, Chesthetica, using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.
White to Play and Mate in 4
Chesthetica v12.64 (Selangor, Malaysia)
Generated on 12 Nov 2022 at 2:45:41 AM
Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. Material is even. The white and black armies also have the same pieces, which is rare for a computer composition. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations.
Similar Chess Problems by Chesthetica: 00978, 01043, 03100, 03125, 03135.
Solution
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