Computer-Generated Chess Problem 04002

Published online for the first time, consider this KQBP vs krnp chess construct composed autonomously by a computer using the Digital Synaptic Neural Substrate computational creativity approach which does not use any kind of deep learning. There is no known limit to the quantity or type of compositions that can be generated. The largest complete (Lomonosov) tablebase today is for seven pieces which contains over 500 trillion positions. With each additional piece, the number of possible positions increases exponentially. It is therefore unlikely that this problem with eight pieces could have been taken from such a database.

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3k3K/8/2QPn3/7p/1r6/8/7B/8 w - - 0 1
White to Play and Mate in 5
Chesthetica v12.64 (Selangor, Malaysia)
Generated on 26 Jan 2023 at 11:11:57 PM
Solvability Estimate = Difficult

Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White has a queen and a bishop for Black's knight and rook. Did you find this one interesting or have something else to say? Leave a comment below! Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already. Anyway, if standard chess isn't your thing, you might instead like SSCC.

Solution

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