Now, this is a 'KQBNN vs kbnp' mate in five chess puzzle by a computer program, Chesthetica, using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional artificial intelligence (AI).
White to Play and Mate in 5
Chesthetica v12.64 (Selangor, Malaysia)
Generated on 28 Jan 2023 at 4:23:29 AM
Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Did you find this one interesting or have something else to say? Leave a comment below! Feel free to copy the position into a chess engine and potentially discover even more variations. If you're bored of standard chess, though, why not try this?
A Similar Chess Problem by Chesthetica: 03618
Solution
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