Published online for the first time, consider this KQBBNPP vs kqrbn mate in 3 chess problem generated by a computer using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. There is no known limit to the quantity or type of compositions that can be generated.
White to Play and Mate in 3
Chesthetica v11.20 (Selangor, Malaysia)
Generated on 14 May 2019 at 4:43:27 AM
Material is even. The position appears fairly cluttered. Did you find this one interesting or have something else to say? Leave a comment below! Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already.
A Similar Chess Problem by Chesthetica: 01736
Main Line of the Solution (Skip to 0:35)
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