STEEM-POCALYPSE SURVIVAL GAME CONTEST - SEASON 6 DAY 2 ROUND 2 - 150 SBD PRIZE POOL SO FAR

THIS POST IS PART OF AN ELIMINATION GAME – DO NOT REPLY TO IT UNLESS YOU ARE PLAYING


In the last round the players had a chance to potentially locate some food. They will need to find some food before the end of today or they will starve to death, so the last round and this round are their only options. Let’s see how they did.

DAY 2 ROUND 1 RESULTS


OPTION 1 - Try to search an abandoned lot for any plants that may be edible.

The players that chose Option 1 snuck along the edge of a building, and slowly slide down in until it reached the edge of the abandoned lot. Lots like this can have lots of wild edibles in them, but did this one?

Sure enough, a plethora of delicious plants awaited our players. As the STEEM-Pocalypse survival game goes, mid-snack they heard someone coming and had to immediately run away to avoid death, so no backup supply was gathered.

The Players who chose Option 1 have successfully eaten and now need to eat prior to the end of Day 4 in order to avoid starvation. Congratulations. Please include the Day that you must eat by in your response to avoid starvation.


OPTION 2 – Try to search a looted grocery store across the street for anything that anyone else may have missed.

Quickly, the players who chose Option 2 ran into what was left of the grocery store. In a lot of ways, it looked like the flower shop. The majority of the windows had been broken and some of the store was charred from a fire. The floor is disgusting because the remnants of the overflowing sewer are still stuck to the floor.

It is amazing to see all the broken glass from containers that once held milk, pasta sauce and orange juice… Even in the desperate times immediately following the blackout people had been so greedy and selfish that they chose to break open valuable sources of nutrition rather than leaving them for others.

As the players are searching, they hear a noise. Someone else just walked in…

The players crouch down in an aisle and wait. The person also searches the store a bit, but gives up before finding any food or the hiding players.

Once the person is gone the players get some alone time to keep searching the store… but it turns out to be empty.

The Players who chose Option 2 found nothing. They will need to find some food this round or they will perish and be eliminated..


OPTION 3 – Try to search a few abandoned vehicles lining the street and crashed on the sidewalk.

Quickly the players who chose Option 3 rifled through the nearby vehicles. Time and time again they came up empty. Mostly the vehicles had been looted too, and if they had anything inside, it was garbage.

Something caught the players eyes though. What was that under that booster seat?

It almost looked like an unopened package of beef jerky. Slowly, and with much anticipation, the players reached beneath to see if the package was unopened... or empty.

Sure enough, it was FULL! Being smart STEEM-Pocalypse players, no one ate their jerky yet, because if they find food in this round, then they can save the beef jerky for a backup food supply. If they do not find food this round, then the beef jerky will automatically be consumed to avoid starvation.

The Players who chose Option 3 currently have 1 Backup Food Supply. If they do not find anything to eat this round, they will automatically eat the beef jerky to avoid starvation. Make sure to include this in your inventory or you will lose it. Congratulations.


OPTION 4 – Don't bother trying to find anything to eat this round and just keep going.

The Players who chose Option 4 obviously found nothing. They will need to find some food this round or they will perish and be eliminated..


DAY 2 ROUND 2 SCENARIO


The players are moving towards the edge of the city. Many are still hungry and must eat this round or they will die!

Sneaking along is a dangerous game. Thankfully, they haven't seen anyone... yet.

"Hey!"

A shout comes from behind. There stands a woman with a backpack. She appears to be unarmed and alone.

"I really need a weapon. If you have a knife, or a gun with some ammo, I would gladly trade 2 cans of food for it," she says.

Two cans of food are enough of a Backup Food Supply to last four days. The offer to trade is enticing, but it would cost a weapon, if she is telling the truth.

Can she be trusted? Is it worth the loss of a weapon. For players with no weapon, could she be overpowered and her backpack stolen? Is she alone? Is she really unarmed? Should you just shoot her, or stab her? Should you run away?

OPTIONS

  • OPTION 1 - Turn down her offer and try to continue on your way.


  • OPTION 2 – Try to trade a weapon for the canned goods. If you choose this option, you must specify which weapon. Also, if you trade a gun, you will give up all of your ammunition.


  • OPTION 3 – Try to shoot her dead and take the backpack instead of trading. (For players with a gun.)


  • OPTION 4 – Try to over-power her and take her backpack instead of trading. (For unarmed players.)


  • OPTION 5 - Try to stab her with the knife and take her backpack instead of trading. (For players with knife.)

PLAYER RESPONSIBILITY

All players who have signed up and want to play must reply to this post with 24 hours in order to avoid elimination and continue gameplay. All players must reply to my option comment below, not to this post. I will reply to my own posts with the options each in their own comments, and the players must reply to whichever comment has the option that they wish to choose.

Also, please remember to include your inventory in your reply. Example:

I have gas, a backup food supply and a pistol with 8 rounds of ammunition. I choose Option 3 this round.


As always, please remember that all outcomes are predetermined. In an elimination survival game, most of your are going to die eventually. Nothing personal.

PRIZE POOL

The current prize pool is 150 SBD. The total prize pool amount will grow each round until the game is over.


A Special Thanks to @liberty-minded for Providing the Title Gif.

Until next time…

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