Money or your drugs: Firing up the alts

Friday evening and I am still at the office. I have been pretty busy over the last 8 weeks and am trying to catch up on all of the internal self-training items I have to cover. I am not a big fan of paperwork but, it has to be done to some degree.

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It has been a pretty good week so far though and I think that getting a successful training under my belt has helped build a little trust capital with my colleagues. As I have mentioned, they take their work seriously despite being very easy to get along with and for them, I am still very much a stranger or at least, an unknown quantity. I am okay with being a little unknown.

I was reading @pablopenguin's daily report on Steem activity and then @abh12345's on @drugwars and was wondering if perhaps Asher could do some analysis - to get back into the groove of working again since he has done very little for 18 months.

A few days ago the unique active accounts shot up by about 12% and while @pablopenguin thinks it is tied to the price movement of BTC and Steem, I wonder how much of it is alt accounts being used to produce Steem drugs.

@edicted was writing how they have several accounts producing contraband and I assume it is a decent strategy, especially since it is possible to get a return of some kind on zero investment. How many alts have been fired up to take part in the game? From my understanding having never played, the less spent but spent smartly will see a positive return sooner which means a player could invest across multiple accounts and still get a decent return on very little up front cost. For the accounts with the inability to buy or earn through blogging, these games are a massive lifeline.

Any ideas or is it possible to see how many of the player accounts got reactivated for @drugwars Asher? I think it would be an interesting metric to visualize and I wonder if there should be incentives to use a main account across applications rather than create alts.

One of the funny things I find with the games is how much bots are used. I understand that they are there trying to maximize profits but, where is the fun or, is maximizing profits the fun? I tried that slot machine thing the other day, it was super boring watching those things spin around and even when I won something, it felt empty. No skill needed to win is not really winning is it? Much like buying hacks for a FPS is retarded.

While not having played most of the games on Steem, I do see their attraction and I am glad that people are realising through them that Steem is and will continually become much more than a blogging platform. Content is so ambiguous but because most associate it with writing at the moment, they think narrow. Steem is multimedia and multifaceted multimedia at that, the economics adds layers of complexity beyond the borders of genre as what happens in one domain, has effects on another.

It is going to be interesting when there are hundreds of applications holding and entertaining millions of active accounts and all of them are vying for resources of different kinds, whether it be Steem from the pool, direct payment or Resource Credits for interaction, the attention economy is no longer driven solely by consumer attention as those consumers are starting to realise that there is more up for grabs than a thumbs up, star or clap.

Back to reading a few more SOPs for me.

Taraz
[ a Steem original ]
(posted from phone)

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