JWildfire: lesson 7 Bokeh tab


Hello!
We continue to study the bottom panel with tabs in JWildfire. Start in 6 lesson.
We stopped on the DOF / Bokeh tab, the sublayer DOF. Now go to the Bokeh tab

image.jpg

With this tab you can control the effects of Bokeh. To add them, click on the DOF button to the left of the visualization window. I will show the settings clearly in the example of a single image.

Shape button - selects the type of bokeh. For example, hearts - Heart:

image.jpg

With the help of Scale the scale of added bokeh is changed:

image.jpg

Rotate allows you to rotate bokeh around its center in a clockwise or counter-clockwise:

image.jpg

Fade gives this effect:

image.jpg

Angle changes the perspective or angle of view, at the expense of this heart I have turned into ovals:

image.jpg

Ratio changes proportions in the side:

image.jpg

At the end, there is a Reset button, which allows you to reset all settings if the result is unsatisfactory.

Here is a visualized picture from the side:

613.png

Next is the Post Bokeh tab. It is active only in 3D mode, so I open the saved flame with this image:

image.jpg

I add the effect of bokeh to the side by pressing the DOF button. In the tab there is a small notation that this effect will appear only after rendering the image and is not displayed in the visualization window, so you will have to act at random.

The parameter Bokeh intensity must add intensity to the effect.

Bokeh size - the size of the added effects.

Bokeh filter cernel - the filter to be used for processing.

Bokeh brightness - the brightness of the effect.

image.jpg

In 3D, the bokeh effect looks completely different and rather blurs the part of the picture. I was very realistic, like shooting a camera.

615.png

On the Post blur sub-tab, you can control the blur effect.

image.jpg

Blur radius - changes the blur radius:

Blur fade - blur intensity:

Blur falloff - decrease the blur level.

And that's what I got with these settings:

image.jpg

616.png

And without the effect it would be like this:

image.png

It is seen that the effect Post blur as if clouded the picture, made it more muffled.

And consider the last sub-tab ZBuffer scale. The default value is one.

image.jpg

I moved the slider in different directions, but did not notice any effect on the preview. After visualization too. What gives this parameter, I still do not understand.

In conclusion, I will show you how several more species of bokeh look.

Starblur

619.png

Flower

620.png

Bubble

621.png

To be continued


Sorry for any mistakes in English, this is not my native language.
Author: @vasilisapor2

You can find us in:
Telegram: https://t.me/joinchat/GZmeKA5cSfYip429CpiMjA
E-mail: fractalteam@mail.ru
Also read us at Golos: https://golos.io/@fractal

H2
H3
H4
3 columns
2 columns
1 column
2 Comments