Here is a new 'KQBP vs knpppp' chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity method. It does not use endgame tablebases, artificial neural networks, machine learning or any kind of typical AI. Chesthetica is able to generate mates in 3, mates in 4, mates in 5, study-like constructs and also compose problems using specific combinations of pieces fed into it. Read more about it on ChessBase.
Chesthetica v10.57 : Selangor, Malaysia
White to Play and Mate in 3 : 2017.12.8 9:31:07 PM
White is over a rook's worth in material but the precise win in this position still needs to be found. Did you find this one interesting or have something else to say? Leave a comment below! Collectively, these puzzles are intended to cater to players of all levels.
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