Published online for the first time, consider this KRRP vs knn chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional AI. Chesthetica is able to generate mates in 3, mates in 4, mates in 5, study-like constructs and also compose problems using specific combinations of pieces fed into it. Read more about it on ChessBase.
Chesthetica v10.57 : Selangor, Malaysia
White to Play and Mate in 4 : 2017.12.20 6:12:33 AM
White is significantly ahead in material. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Solving chess puzzles like this can also help improve your game. By the way, if you're tired of international chess, maybe try Switch-Side Chain-Chess instead.
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