Computer-Generated Chess Problem 01792

This is an original 'KRBP vs k' #5 chess construct composed autonomously by the prototype computer program, Chesthetica, using the relatively new computational creativity approach called the 'DSNS'. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.

8/1R6/8/2B4P/8/2k5/8/3K4 w - - 0 1
Chesthetica v10.57 : Selangor, Malaysia
White to Play and Mate in 5 : 2017.12.20 4:28:04 AM
Solvability Estimate = Easy

White is over a rook's worth in material but the precise win in this position still needs to be found. Leave a comment below if you like. Solving chess puzzles like this can also help improve your game.

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