Computer-Generated Chess Problem 01828

A new if not unique KRBN vs kb mate in 3 chess problem generated autonomously by Chesthetica using the approach known as the DSNS from the sub-field of AI, computational creativity.

2k5/8/7b/2KN2R1/8/8/7B/8 w - - 0 1
Chesthetica v10.57 : Selangor, Malaysia
White to Play and Mate in 3 : 2017.12.31 11:50:03 PM
Solvability Estimate = Moderate

Chesthetica composes only unique or new constructs. If you have seen it before, cite the source and comment below because it is purely coincidental. Did you find this one interesting or have something else to say? Leave a comment below! Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are over a thousand published already.

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