Computer-Generated Chess Problem 01912

Here is a 'KRR vs kqrn' mate in 3 chess problem generated by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind of deep learning. After years of development, Chesthetica is able to use the technology to express original creative thought in this domain. Note that it also never had millions of IBM or Google dollars behind it. You can learn more about the DSNS here.


8/7R/5r2/3q4/8/1n2K3/1R6/4k3 w - - 0 1
White to Play and Mate in 3
Chesthetica v10.62 : Selangor, Malaysia
2018.2.19 11:24:32 AM
Solvability Estimate = Moderate

Everything composed by Chesthetica is original. Did you find this one interesting or have something else to say? Leave a comment below! Over time, the tactics you see in these puzzles will help you improve your game. Anyway, if standard chess isn't your thing, you might instead like SSCC.

Solution (Skip to 0:35)

< | Facebook | Twitter | Get the Book | Website | Reddit| >

H2
H3
H4
3 columns
2 columns
1 column
Join the conversation now